Pokémon TCG Highlander

Pokémon TCG Highlander: November 2024 Update Preview

I have moved over to using GIMP for creating cards, as such, the final designs will be released this Friday for the Gen 5 Level Xs.

To help competitors for the event this Saturday, I’m releasing the card information now.

Changed Cards

  • Clawitzer BREAK: “Lock-On” costs no Energy and allows you to switch Clawitzer with 1 of your benched Pokémon.
  • Overqwil: “Pinning” now costs two Darkness Energy, does 60 damage, and makes your opponent have to discard an Item card to play an Item card next turn.

New Cards from Surging Sparks:

  • Babiri Berry – Damage reduction changed to minus 30.
  • Call Bell
  • Clemont’s Quick Wit – Healing Changed to 50.
  • Colbur Berry – Damage reduction changed to minus 30.
  • Deduction Kit
  • Dragon Elixer – Requires a Dragon Energy with a Dragon Energy attached to it to heal 40.
  • Drasna
  • Drayton
  • Gravity Mountain – Set to -20HP for Stage 2 Pokémon
  • Jasmine’s Gaze
  • Lisia’s Appeal
  • Lively Stadium – (Treated as Snowpoint Temple with a different name.)
  • Meddling Memo
  • Surfer
  • Technical Machine: Fluorite – Swap “Tera” with “EX.”

New Pokémon:

Eternatus – Dragon – 100HP – Basic

[C] – Power Accelerator – 20
You may attach up any combination of 2 [P], [Fighting], and/or [Dragon] energy cards from your hand to 1 of your Pokémon.

[P] – Dyna-Blast – 50
If the Defending Pokémon isn’t an EX, this attack does nothing.

[Fighting][P][P] – World Ender – 100
Discard a Stadium in play. If you can’t, this attack does nothing.

Weakness: Psychic / Resistance: Grass / Retreat Cost: 2

Iron Hands – Lightning – 90HP – Basic

[L][C] – Volt Wave – 30
Flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed.

[L][C][C] – Superalloy Hands – 50+
If your opponent’s Active Pokémon is a Pokémon-EX, this attack does 40 more damage.

[L][L][C][C] – Amp You Very Much – 40
If your opponent’s Pokémon is Knocked Out by damage from this attack, take 1 more Prize card.

Weakness: Fairy / Resistance: Darkness / Retreat Cost: 3

Flutter Mane – Fairy – 80HP – Basic

Poke-Body – Midnight Fluttering
As long as this Pokémon is in the Active Spot, your opponent’s Active Pokémon has no Poke-Powers or Poke-Bodies, except for Midnight Fluttering.

[Fairy][C] – Perplexing Transfer
Move all damage counters from 1 of your Benched Fairy or Psychic Pokémon (or Pokémon that has 1 of those Energy types attached to them)to your opponent’s Active Pokémon.

[Fairy][C][C] – Hex Hurl – 50
Put 2 damage counters on your opponent’s Benched Pokémon in any way you like.

Weakness: Psychic / Resistance: Colorless / Retreat Cost: 1

Dudunsparce – Colorless – 120HP – Stage 1 (NFE Dunsparce)

Poke-Power – Run Away Draw

Once during your turn, you may draw 1 card for each of your other Colorless Pokémon in play. If you drew any cards in this way, shuffle this Pokémon and all attached cards into your deck. This power can’t be used if Dudunsparce is affected by a Special Condition.

[C] – Mud-Slap – 30
Does 10 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

[C][C][C][C] – Dig Away Flash – 80
Your opponent’s Active Pokémon is now Paralyzed. Shuffle this Pokémon and all attached cards into your deck.

Weakness: Fighting / Resistance: Psychic / Retreat Cost: 3

All Gen 5 Level Xs have 20 more HP than their regular forms.

The Level Xs are in National Dex order:

Victini – Level X

Poke-Power – Otherworld Fortune
Once during your turn (before your attack), you may send 2 card from your deck to the Lost Zone. If you do, the next time you flip any number of coins for the effect of an attack, Ability, or Trainer card this turn, choose heads or tails for the first coin flip. Shuffle your deck afterward. This power can’t be used if Victini is affected by a Special Condition.

[F] – Nitro Starter 30
Flip 3 coins. For each heads, attach 1 Energy card from your deck to your Pokémon in any way you like. Shuffle your deck afterward. You may switch Victini with 1 of your Benched Pokémon.

Serperior – Level X

Poke-Body – Overgrown Ozone
Serperior’s attacks do 10 more damage to the Defending Pokémon for each prize card your opponent has taken.

Poke-Power – Glare Breaker
Once during your turn (before your attack), if Serperior your active Pokémon and the Defending Pokémon is an EX, the Defending Pokémon is now Paralyzed. This power can’t be used if Serperior is affected by a Special Condition.

Emboar – Level X

Poke-Body – Engine Inferno
After your Pokémon attacks (before dealing damage), you may discard a [F] Energy attached to that Pokémon and increase that damage by 40 (before applying Weakness and Resistance) while that Pokémon does 10 damage to itself

Poke-Power – Power Stance
Once during your turn (before your attack), you may use this power. If you do, your turn ends. Search your deck for 2 [F] and 2 [Fight] Energy and attach them to your Pokémon in any way you like. Shuffle your deck afterward. This power can’t be used if Emboar is affected by a Special Condition.

Samurott – Level X

Poke-Body – Slice Measurements
After your Pokémon attacks and does damage to an opponent’s Pokémon-EX, flip a coin for each Energy attached to that Pokémon. If all results are heads, the Defending Pokémon is now Knocked Out.

[] – Samurai Showdown
If Samurott is damaged by an attack during your opponent’s next turn (even if Samurott is Knocked Out,) the Defending Pokémon is Knocked Out. Samurott cannot use this attack during your next turn.

Watchog – Level X

Poke-Body – Watchpoint Base
Watchog can use its Poke-Powers and Attacks from the bench.

Poke-Power – Weakness Analysis
Place 1 “Weakness Prone” Counters on 3 of your opponent’s Pokémon. Any Pokémon with a “Weakness Prone” Counter takes 10 more damage from your Pokémon’s attacks for each “Weakness Prone” counter on them (before applying Weakness and Resistance.)

Stoutland – Level X

Poke-Body – Loyalty Pact
The attacks from Stoutland do 50 more damage to your opponent’s Active Pokémon (before applying Weakness and Resistance). Attacks from Stoutland do 10 less damage for each Pokémon in your discard pile. You can’t reduce more than 50 in this way.

[C][C] – Intimidation Charge – 60
This attack’s damage isn’t affected by any effects on the Defending Pokémon. During your opponent’s next turn, attacks used by the Defending Pokémon do 20 less damage (before applying Weakness and Resistance).

Unfezant – Level X

Poke-Body – Winds of Luck

Before you or your opponent flips any coins for an effect, you may roll a 6-sided dice (per flip), if the result equals to the current remaining prize cards or Pokémon out in play on either side, you decide the result of that flip.

[C] – Fortune Forecast

Flip a coin for each of your opponent’s Pokémon. If that coin flip is heads, this attack does 30 damage to that Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) If that coin flip is tails, discard 1 Energy card attached to that Pokémon.

Liepard – Level X

Poke-Body – Taunt Strut

Your opponent can only attach Energy cards from their hand to their Active Pokémon.

[D][C] – Cat Nab – 60
Look at your opponent’s hand and place 1 card there into your hand. That card is now under your control until it goes into a deck, discard pile, or Lost Zone.

Simisage – Level X

Poke-Body – Legion of Leaves

When your Grass Pokémon or Pokémon with a Grass Energy attached to it attacks. Their attack also does 20 damage to 1 of your opponent’s Benched Pokémon (don’t apply Weakness and Resistance for this damage).

Poke-Power – Speak no Evil

Once during your turn (before your attack), attach 1 Grass Energy card from your hand to 1 of your Pokémon. You may look at your opponent’s hand. Place up to 3 Trainer cards from there at the bottom of your opponent’s deck in any order. This power can’t be used if Simisage is affected by a Special Condition.

Simisear – Level X

Poke-Body – Frontier Flames

When your Fire Pokémon or Pokémon with a Fire Energy attached to it attacks. Their attack also does 20 damage to 1 of your opponent’s Benched Pokémon (don’t apply Weakness and Resistance for this damage).

Poke-Power – Hear no Evil

Once during your turn (before your attack), attach 1 Fire Energy card from your hand to 1 of your Pokémon. You may look at your opponent’s hand. Place up 1 Supporter card from there at the bottom of your opponent’s deck. This power can’t be used if Simisear is affected by a Special Condition.

Simipour – Level X

Poke-Body – Legion of Leaves

When your Water Pokémon or Pokémon with a Water Energy attached to it attacks. Their attack also does 20 damage to 1 of your opponent’s Benched Pokémon (don’t apply Weakness and Resistance for this damage).

Poke-Power – See no Evil

Once during your turn (before your attack), attach 1 Water Energy card from your hand to 1 of your Pokémon. You may look at your opponent’s hand. Place up to 2 Stadium and/or Energy cards from there at the bottom of your opponent’s deck in any order. This power can’t be used if Simipour is affected by a Special Condition.

Musharna – Level X

Poke-Body – Slumber Geyser

Your Pokémon that remain Asleep between turns heal 40 damage. Your opponent’s Pokémon that remain Asleep between turns have 3 damage counters put onto them.

[P][P][P] – Terror Miasma

The Defending Pokémon is now Asleep. Place 3 damage counters on all of your opponent’s Benched Pokémon. Heal 20 damage from Musharna.

Zebstrika – Level X

Poke-Power – Bolting Blitz
Once during your turn (before your attack), you may discard a Energy card from your hand. If you do, draw 2 cards and then search your deck for a card with the word Switch, Warp, or Escape in its name, show it to your opponent, and put it into your hand. Shuffle your deck afterward. This power can’t be used if Zebstrika is affected by a Special Condition.

[None] – Conduit Grand Prix
Reveal the top 4 cards of your deck and attach any Energy cards to your
Pokémon in any way you like. Shuffle your deck. If you attached Energy in this way, repeat this effect.

Gigalith – Level X

Poke-Power – Boulder Drop

Once during your turn (before your attack), you may discard a Energy from your hand or attached to 1 of your Pokémon. If you do, place 1 damage counter on 3 of your opponent’s Pokémon. Rgis power can’t be used if Gigalith is affected by a Special Condition.

[F][F][C][C] – Quarry Decimation – 80+
Your opponent discards cards from your hand until they have 1 card remaining. This attack does 20 more damage for each card discarded this way.

Swoobat – Level X

Poke-Power – EQ Tuning

Once during your turn (before your attack), you may search your discard pile for a Energy card and attach it to 1 of your Pokémon. If you do, put 1 damage counter on that Pokémon. This power can’t be used if Swoobat is affected by a Special Condition.

[P][P] – Acoustic Treatment 60+

If you have a Stadium card in play, this attack does 40 more damage. If your opponent has a Stadium card in play, add any 2 cards from your Discard Pile to your hand.

Excadrill – Level X

Poke-Body – Productive Mending

Heal 10 damage from Excadrill between turns for each Metal Energy attached to it.

Poke-Power – Fortification Creation

Once during your turn (before your attack), you may search deck and/or discard pile for 1 Stadium Card and 1 basic Metal Energy. Reveal them, and put them into your hand. Shuffle your deck afterward if searched. This power can’t be used if Excadrill is affected by a Special Condition.

Conkeldurr – Level X

[Fighting] – Wall Smash – 80

[Fighting][C] – Pillar Crash
Choose 2 of your opponent’s Pokémon, this attack does 60 damage to each of them minus 10 for each energy attached to them (individually). (Don’t apply Weakness and Resistance for benched Pokémon).

Seismitoad – Level X

Poke-Body – Danger Waves

After your opponent’s Active Pokémon attacks, they are now Confused. After your opponent’s Pokémon flips tails from Confusion, that Pokémon is now Knocked Out.

Poke-Power – Swamp Turf

Once during your turn (before your attack), you may discard 1 Water or Fighting Energy from your hand or attached from your Pokémon. If you do, heal 20 damage from all of your Pokémon, your Pokémon take 10 less damage from attacks during your opponent’s next turn (after applying Weakness and Resistance). This power can’t be used if Seismitoad is affected by a Special Condition.

Throh – Level X

Poke-Body – Yama Arashi Style

Damage from your Fighting Pokémon’s attacks do 10 more damage for each in the Defending Pokémon’s Retreat Cost (before applying Weakness and Resistance).

Poke-Power – Sumi Otoshi

Once during your turn (before your attack), discard 1 Fighting Energy card from your hand. If you do, you may choose 1 Pokémon with 10HP left and no Energy attached to it. That Pokémon is now Knocked Out. This power can’t be used if Throh is affected by a Special Condition.

Sawk – Level X

Poke-Power – Board Breaker

Once during your turn (before your attack), you may place 1 “Board” Counter on 1 Pokémon. A Pokémon with a “Board” Counter on it takes 10 more damage from another Pokémon’s attacks (before applying Weakness and Resistance). Remove all “Board” counters from a Pokémon after it takes damage from another Pokémon’s attack. The player that removed these counters discards the top card of their deck for each one. This power can’t be used if Sawk is affected by a Special Condition.

[C] – Fierce Meditation

Attach as many Fighting, Psychic, and Special Energy Cards from your hand to your Pokemon in any way you like.

Leavanny – Level X

Poke-Body – Grand Nest

The Retreat Cost of your Opponent’s Pokémon is [C][C] more (add [C][C] more if they’re a Pokémon-EX). Increase the attack cost of your opponent’s Pokémon with 4 or more Retreat Cost by 1 [C].

[C][C] – Garden Cut – 60
Attach up to 3 basic Energy cards from your Discard Pile to your Pokémon in any way you like.

Scolipede – Level X

Poke-Body – Bog Bay

If your Active Pokémon is damaged by an opponent’s attack (even if this Pokémon is Knocked Out), this Attacking Pokémon is now Poisoned. [P] Pokémon have +20HP and a Retreat Cost of 2 less.

Poke-Power – Infection Outburst

Once during your turn (before your attack), if the Defending Pokémon is Poisoned, you may search your discard pile for up to 2 Energy card and attach it to your Pokémon in any way you like. This power can’t be used if Scolipede is affected by a Special Condition.

Whimsicott – Level X

Poke-Body – Mischief Breeze

Your opponent must discard a Trainer card to play a Stadium card or attach an Energy card from their hand to their Pokémon.

Poke-Power – Magic Cedar Gate

Once during your turn (before your attack), you may reveal and place a Fairy Energy card at the top or bottom of your deck. If you do, place 1 Stadium Card from your discard pile into your hand. This power can’t be used if Whimsicott is affected by a Special Condition.

Lilligant – Level X

Poke-Body – Soil Plant

After you attach a Grass or Fighting Energy card to your Pokémon from your hand, deck, or discard pile (not from an attack). you may place 1 “Thorn Growth” or “Petal Growth” counter on Lilligant. A “Thorn Growth” counter adds 10 damage from this Pokémon’s attacks to the Defending Pokémon (before applying Weakness and Resistance). A “Petal Growth” counter adds 10HP to this Pokémon.

Poke-Power – Hedge Cutting

Once during your turn (before your attack), you may look at the top 4 cards of your deck, choose as many Grass and Fighting Energy cards as you like and add them to your hand. Discard the other cards. Attacks from Lilligant do 10 more damage for each card added this way this turn (before applying Weakness and Resistance). This power can’t be used if Blastoise is affected by a Special Condition.

Basculin – Level X

Poke-Body – Swarm Shredding
Your Basic Pokémon attack’s damage isn’t affected by Resistance, or any other effects on your opponent’s Pokémon.

Poke-Power – Route Channel

Once during your turn (before your attack), you may move a Water Energy attached to 1 of your Pokémon to another of your Pokémon. This power can’t be used if Basculin is affected by a Special Condition.

Krookodile – Level X

Poke-Body – Disaster Burrow

After your Pokémon attacks, discard the top card of your opponent’s deck for each card in your opponent’s hand.

Poke-Power – Territory Terror

Once during your turn (before your attack), if your Pokémon knocked out any of your opponent’s Pokémon through damage from an attack during your last turn, Krookodile’s attacks do 40 more damage to the Defending Pokémon during this turn. This power can’t be used if Korookodile is affected by a Special Condition.

Darmanitan – Level X (Psychic Type)

Poke-Body – Rumination Tactics

Attacks from Darmanitan are now targeted to a benched Pokémon of your choice instead of the Defending Pokémon (apply Weakness and Resistance). Attacks done by and done to Darmanitan do 20 less damage (after applying Weakness and Resistance.) After Darmanitan attacks, place 1 damage counter on the Defending Pokémon for each energy attached to them.

Poke-Power – Chakra Channel

After you evolve 1 of your Pokémon, you may attach 1 energy card from your hand to that Pokémon. This power can’t be used if Darmanitan is affected by a Special Condition.

Maractus – Level X

Poke-Body – Thorn Field

If your Active Pokémon and is damaged by an attack from your opponent’s Pokémon-EX (even if it is Knocked Out), put 1 damage counter on the Attacking Pokémon for each basic Energy attached to all of your Pokémon.

Poke-Power – Root Rip
Once during your turn (before your attack), you may discard a Grass Energy card from your hand. If you do, put 1 damage counters on your opponent’s Active Pokémon for each in their Retreat Cost. Heal 10 damage from you active Pokémon times the amount of in the Defending Pokémon’s Retreat Cost.

Crustle – Level X

Poke-Body – Nested High Ground

Your Grass and Fighting Pokémon have 2 less in their Retreat Cost. The attacks of these Pokémon do 10 more damage to the Defending Pokémon while taking 10 less damage from the attacks from the Defending Pokémon (before applying Weakness and Resistance).

Poke-Power – Swarm Fall

Once during your turn (before your attack), if Crustle is your Active Pokémon, you may attach up to 2 Grass and/or Fighting Energy card from your hand to 1 of your Pokémon. This power can’t be used if Crustle is affected by a Special Condition.

Scrafty – Level X

Poke-Body – Inside Trading

Scrafty can use all attacks and Poké-Powers from your Darkness Pokémon in play (you still need the necessary Energy.)

Poke-Power – Brawl Roller

After Scrafty attacks, flip a coin for each of your opponent’s benched Pokémon, if that coin flip is heads, place 1 damage counter on that Pokémon. This power can’t be used if Scrafty is affected by a Special Condition.

Sigilyph – Level X

Poke-Body – Reflective Power
Energy attached to your Psychic Pokémon provide an additional Psychic Energy for each Pokémon-EX your opponent has in play.

[P][C][C][C] – Engraving Winds – 70
Place damage counters on your opponent’s Benched Pokémon equal to the total amount of Energy attached to all of your opponent’s Pokémon.

Cofagrigus – Level X

Poke-Body – Relic Hands

After your opponent plays a Trainer or Suporter card, you may add 1 Pokémon Tool or Technical Machine card from your Discard Pile to your hand.

[P][C][C] – Hex Wave – 60
During your opponent’s next turn, your opponent can’t use any Poké-Powers on his or her Pokémon. After your opponent plays a Trainer card from their hand during their next turn, place 1 damage counter on all of your opponent’s Pokémon.

Carracosta – Level X

Poke-Power – Ancient Streams
Once during your turn (before your attack), search your deck for 1 card and discard it. Shuffle your deck afterward. If you did, heal 10 damage from Carracosta and draw 1 card.

[C][C] – Dam Breaker – 40
Your opponent discards as many cards from their hand as they like. This attack does 10 damage to all of your opponent’s benched Pokémon times the amount of cards in their hand (don’t apply Weakness and Resistance for benched Pokémon).

Archeops – Level X

Poke-Body – Skies of Stone

The attacks of your Pokémon with a Retreat Cost of 0 (or none) do 20 more damage to the Defending Pokémon (before applying Weakness and Resistance). After you attach a Fighting or Colorless Energy card from your hand or Discard Pile, heal 10 damage from that Pokémon.

[F][C][C] – Sky Snipe – 70

Look at your opponent’s hand and discard 1 Pokémon you find there.

Garbodor – Level X

Poke-Power – Clutter Catapault

Once during your turn (before your attack), you may discard a Pokémon Tool or Technical card from your hand. If you do, put 1 damage counters on 2 of your opponent’s Pokémon. This power can’t be used if Garbodor is affected by a Special Condition.

[P][C][C] – Gunk Clog – 40

The Defending Pokémon is now Poisoned. A Pokémon Poisoned from this attack cannot attack.

Cincinno – Level X

Poke-Power – Party Planning

Once during your turn (before your attack), you may reveal either a Colorless Pokémon or Special Energy card in your hand. Put it on top of your deck, and search your deck for the other listed card (Colorless Pokémon / Special Energy card), show it to your opponent, and put it into your hand. This power can’t be used if Cinccino is affected by a Special Condition.

[C][C][C] – Fight Together – 70
Show up to 5 Pokémon in your Discard Pile. Play as many Basic Pokémon there onto your bench as you like, place the rest either into your hand or shuffle them into your deck.

Gothitelle – Level X

Poke-Power – Pacing Halt

Once during your turn (before your attack), if your opponent took at least 1 Prize card during this turn or your opponent’s last turn, your opponent cannot take prize cards until the start of your next turn (effects that take prize cards still work, but your opponent cannot take them). This power can’t be used if Gothitelle is affected by a Special Condition.

[P][C] – The End

Flip a coin for each Energy attached to the Defending Pokémon. If all results are heads, the Defending Pokémon is Knocked Out. If there are no Energy attached, the Defending Pokémon is Knocked Out.

Reuniclus – Level X

Poke-Body – Cognitive Aegis

Prevent all effects of attacks and abilities, including damage done to your Benched Psychic Pokémon.

[P] – Matrix Wave – 40
Place 1 damage counter on any of your opponent’s Pokémon for each Psychic Energy attached to your Pokémon.

Swanna – Level X

Poke-Body – Favorable Forecast

Your Water and Colorless Pokémon and your Pokémon with Water or Special Energy attached to them can evolve on the same turn that you just played or evolved during them that turn.

[W] – Jet Bluster – 30
This attack does 30 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) You may switch Swanna with 1 of your Benched Pokémon.

Vanilluxe – Level X

Poke-Power – Sleet Fall

As often as you like during your turn (before your attack), you may attach a {W} Energy card from your hand to 1 of your non-EX {W} Pokémon with a damage counter(s) on it. This power can’t be used if Vanilluxe is affected by a Special Condition.

[W][C] – Tundra Shock
This attack does 40 damage to each of your opponent’s Pokémon with Poké-Powers. (Don’t apply Weakness and Resistance for Benched Pokémon.)

Sawsbuck – Level X

Poke-Body – Seasonal Domain

Each player can’t play any Stadium cards from his or her hand. If you have at least 1 basic Grass, Fire, Fighting, and Water Energy attached to any of your Pokémon (in total), all of your Pokémon’s attacks do 40 more damage to the Defending Pokémon.

[G][G][C][C] – Oracle Stomp – 80

Search your deck for up to 5 basic Energy cards. Attach each of those Energy cards to a different Pokémon you have in play.

Emolga – Level X

Poke-Body – Circuit Soaring

Your Pokémon with Lightning Energy attached to them have no Retreat Cost.

[L][C][C] – Shock Tempest – 50

You may switch Emolga with 1 of your Benched Pokémon. You may move as many Energy cards attached to Emolga to the new Active Pokémon. Then, flip a coin. If heads, your opponent’s Active Pokémon is now Paralyzed. Flip a coin. If tails, place 1 damage counter on 1 of your opponent’s Pokémon.

Escavalier – Level X

Poke-Body – Armed Brigade

Each Metal Energy card attached to your Pokémon now has the effect “If the Pokémon Metal Energy is attached to attacks, the attack does 10 more damage to the Active Pokémon (before applying Weakness and Resistance).” You can’t use more than 1 Armed Brigade Poké-Body each turn.

[M][C][C] – Weaponry Rain – 50+

This attack does 10 more damage for each {M} Energy attached to all of your Pokémon. You may discard 1 Pokémon Tool or Technical Machine card from your hand. If you do, place 1 damage counter on all of your opponent’s Benched Pokémon.

Amoongus – Level X

Poke-Body – Retaliating Spores

During your opponent’s turn, if a card in your hand, top of your deck, or Energy attached to your Pokémon is discarded by an effect of your opponent’s cards, use the same discarding effect on your opponent afterward.

Poke-Power – Double Dust

Once during your turn (before your attack), one or both Active Pokémon are now Poisoned. Heal 10 damage from all of your Pokémon for each Grass and Psychic Energy attached to them. This power can’t be used if Amoongus is affected by a Special Condition.

Jellicent – Level X

[P] – Parting Hex
The Defending Pokémon is Poisoned and Burned. Place damage counters on 1 of your opponent’s benched Pokémon with a Poke-Power equal to the amount of cards in your opponent’s hand.

[W] – Whirlpool Rush – 30
Place 1 damage counter on each of your Opponent’s Pokémon equal to the [C] in their respective Retreat Costs. Flip a coin. If heads, discard an Energy from 1 of your opponent’s Pokémon.

Alomomola – Level X

Poke-Body – Fresh Fountain

Each of your {W} Pokémon (excluding Alomomola) gets +30 HP and heal 10 damage after you attach an Energy from your hand to them or after they retreat. You can’t use more than 1 Fresh Fountain Poké-Body each turn.

[W] – Cruise Swim – 30

Switch this Pokémon with 1 of your Benched Pokémon. Attach up to 2 Water Energy from your hand to your new Active Pokémon.

Galvantula – Level X

Poke-Power – Shockweb Catch

During your turn, after you flip a coin for an attack, ability, or card effect, you may discard a Lightning or Grass Energy card from your hand or attached to ignore that result and flip it again. This power can’t be used if Galvantula is affected by a Special Condition.

[L] – Tempest Frequency
Put 7 damage counters on 1 of your opponent’s Pokémon that has a Poké-Body.

Ferrothorn – Level X

Poke-Body – Spiked Pit

Each time your opponent has a Pokémon placed in the discard pile that isn’t from a Knock Out, place 1 damage counter on 1 of your opponent’s Pokémon for each Pokémon discarded this way.

Poke-Power – Thorn Storm

Once during your turn (before your attack), you may discard 1 Metal and Grass Energy from your hand and/or attached to your Pokémon. If you do, place 1 damage counter on all of your opponent’s Pokémon, 1 more damage counter on any Pokémon-EX. This power can’t be used if Ferrothorn is affected by a Special Condition.

Klinklang – Level X

Poke-Body – Clockwork Line

At any times between turns, attach 1 Metal Energy from your Discard Pile to your active Metal non-EX Pokémon.

Poke-Power – Nitro Engine

Once during your turn (before your attack), you may choose a number up to the amount of Metal Energy attached to all of your Pokémon and draw that many cards. This power can’t be used if Klinklang is affected by a Special Condition.

Eelektross – Level X

Poke-Body – Crackling Shockwave

After a Lightning Energy is discarded from 1 of your Pokémon, place 1 damage counter on 1 of your opponent’s Pokémon. You cannot place more than 1 damage counter onto a Pokémon for each time this Poké-Body activates.

[L] – Anchor Charge

Place 1 “Spark Serpent” counter on Eelektross. For each “Spark Serpent” counter on a Pokémon, their attacks do 50 more damage to the Defending Pokémon (before applying Weakness and Resistance), they take 20 less damage from attacks (after applying Weakness and Resistance), and heal 10 more damage from effects.

Chandelure – Level X

Poke-Body – Mansion Flare

Each of your {R} Pokémon’s and {P} Pokémon’s attacks (except Chandelure’s) does 20 more damage to your opponent’s Pokémon (before applying Weakness and Resistance).

[R] – Haunting Singe – 40+
Your opponent reveals his or her hand and discards all Trainer cards found there. This attack does 10 more damage for each card discarded this way. Then, add that many cards from your discard pile to your hand for each card discarded this way.

Haxorus – Level X

Poke-Power – Draconic Stance

Once during your turn (before your attack), you may search your discard pile for a {Dragon} Energy card and attach it to your Active Pokémon. Then, flip a coin, if heads, return 1 Energy attached the Defending Pokémon to the opponent’s hand. This power can’t be used if Haxorus is affected by a Special Condition.

[M][F] – War Cleave – 70
This attack does 20 damage to 2 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)


Beartic – Level X

Poke-Body – Swift Slush

The Retreat Cost of your Water Pokémon and Pokémon with Water Energy attached to it is {C} less, and they can retreat even if it’s Asleep or Paralyzed. After you play a Supporter card from your hand and its effect resolves, you may draw 1 card for each Water Energy attached to all of your Pokémon.

[W][C] – Freeze Over Storm

Roll a six sided dice for each of your opponent’s Pokémon that has 2 or more Energy attached to them. Place that many damage counters on that Pokémon from your result.

Cryogonal – Level X

Poke-Body – Healing Snowfall

After you attach a Water Energy card from your hand to 1 of your Pokémon, heal 20 damage from that Pokémon.

Poke-Power – Snowing Wave

Once during your turn (before your attack), you may search your deck for a Water Pokémon, show it to your opponent, and put it into your hand. Shuffle your deck afterward. This power can’t be used if Cryogonal is affected by a Special Condition.

Accelgor – Level X

Poke-Body – Chakra Cycle

If your Pokémon is Knocked Out by damage from an opponent’s attack, re-attach all basic Grass Energy from that Pokémon to any of your non-EX Pokémon in any way you like.

Poke-Power – Chakra Charge

Once during your turn, when you Form Change Accelgor, you may attach up to 2 {G} Energy cards from your deck to your Pokémon in any way you like. Shuffle your deck afterward.

Stunfisk – Level X

Poke-Body – Surging Dynamo

Your Basic {L} and {M} Pokémon’s attacks cost {C} less.

Poke-Power – The Big Trap

Once during your turn (before your attack), you may use this power. If you do, your turn ends. During your opponent’s next turn, if any of your opponent’s Pokémon-EX goes into the Active Spot, attacks, or a Pokémon becomes an EX, Knock Out that Pokémon right after. This power can’t be used if Stunfisk is affected by a Special Condition.

Mienshao – Level X

Poke-Body – Chi Treatment

After your [F] Pokémon or Pokémon with a [F] Energy attached to it goes to your bench, heal 20 damage from that Pokémon.

[F][C] – Group Takedown – 50
Choose 3 of your opponent’s benched Pokémon. This attack does 30 damage, 20 damage, and 10 damage to those targets (don’t apply Weakness and Resistance for Benched Pokémon).

Druddigon – Level X

Poke-Power – Lethal Glare
Once during your turn (before your attack), if the Defending Pokémon is an EX, flip a coin, if heads, the Defending Pokémon is now Paralyzed. This power can’t be used Druddigon is affected by a Special Condition.

[F] – Titan Tail – 10
This attack does 20 damage to all of your opponent’s benched Pokémon that have damage counters on them (don’t apply Weakness and Resistance for Benched Pokémon). If this Pokémon is your Active Pokémon and is damaged by an opponent’s attack (even if this Pokémon is Knocked Out), put 2 damage counters on the Attacking Pokémon.

Golurk – Level X

Poke-Power – Foundation Excavation

Once during your turn (before your attack), you may look at the top 3 cards of your deck, choose 1 {P} Energy, {F} Energy, Pokémon Tool or Technical Machine card attach it to 1 of your Pokémon. This power can’t be used if Golurk is affected by a Special Condition.

[P][P][C][C] – Phantom Demolition – 10x
Look at your opponent’s hand and discard all Trainer, Stadium, and Special Energy cards you find there. This attack does 10 damage to all of your opponent’s Pokémon times the amount of cards discard this way (don’t apply Weakness and Resistance for Benched Pokémon).

Bisharp – Level X

Poke-Body – Rally Captain

Attacks from your [M] and [D] Pokémon do 10 more damage to the Defending Pokémon for each Pokémon on your bench with exactly 1 damage counter on them (before applying Weakness and Resistance).

[M][C][C] – Diagonal Slicing – 60
Choose 1 of your opponent’s benched Pokémon, this attack does damage to that Pokémon equal to the amount of total damage currently on that Pokémon. Apply Weakness and Resistance.

Bouffalant – Level X

Poke-Power – Intimidation Stance

Once during your turn (before your attack), you may place 1 card from your hand on the top of your deck. If you do, have your opponent switch his or her Active Pokémon with 1 of his or her Benched Pokémon. This power can’t be used if Bouffalant is affected by a Special Condition.

[C][C][C] – Charge Trample – 60

This attack does 20 damage to 1 of your opponent’s benched Pokémon that has damage counters on it.

Braviary – Level X

Poke-Power – Leader of the Land

Once during your turn (before your attack), search your deck for 1 Stadium card. Show it to your opponent, and put it into your hand. Shuffle your deck afterward. This power can’t be used if Braviary is affected by a Special Condition.

[C][C][C] – Apex Hunt – 60
Reveal a Pokémon or basic Energy type in your hand or on your side of the board that matches the Weakness of the Defending Pokémon. If you do, apply this damage as if it is hitting for Weakness.

Heatmor – Level X

Poke-Power – Funneled Fuel

Once during your turn (before your attack), place 1 to 3 cards from your hand on the top or bottom of your deck in any way you like. If you placed at least 1 card this way, add 1 Fire Energy card from your discard pile to your hand. This power can’t be used if Heatmor is affected by a Special Condition.

[F] – Forged Industry – 30
If the Defending Pokémon is Burned while using this attack, you may evolve each of your benched Pokémon from your hand or bench (once each). Shuffle your deck afterward if it was searched.

Durant – Level X

Poke-Body – Shrapnel Swarm
If you played a basic Metal or Grass Pokémon from you hand onto your bench this turn, that Pokémon and Durant’s attacks do 30 more damage to the Defending Pokémon during this turn (before applying Weakness and Resistance).

Poke-Power – Colony Stockpile

Once during your turn (before your attack), place 1 to 3 cards from your hand on the top or bottom of your deck in any way you like. If you placed at least 1 card this way, add 1 Metal Energy card from your discard pile to your hand. This power can’t be used if Durant is affected by a Special Condition.

Volcarona – Level X

Poke-Power – Solar Hive

Once during your turn (before your attack), heal 10 damage plus 10 more damage from 1 of your Pokémon for each Fire and Grass Energy attached to them. This power can’t be used if Volcarona is affected by a Special Condition.

[] – Sacred Scale Dance

Place 1 “Scale Flame” counter onto Volcarona. For each “Scale Flame” counter on a Pokémon, their attacks deal 50 more damage, they have +30HP, they have 1 less in their Retreat Cost, and the player using this Pokémon can draw 1 extra card at the start of their turn.

Cobalion – Level X

Poke-Body – Will of Steel

Your Metal Pokémon’s attack’s damage isn’t affected by Resistance, Abilities, or any other effects on your opponent’s Pokémon.

[M] – Sharp Press
This attack does 20 damage to all of your opponent’s Pokémon that have an Ability.

Terrakion – Level X

Poke-Body – Stone Toughness

Your Fighting Pokémon have +10HP, 1 less in their Retreat Cost and their attack’s do 20 more damage to your opponent’s Pokémon-EX (before applying Weakness and Resistance).

[F][F] – Crush Down – 60
Discard 1 random card from your opponent’s hand or the top of their deck for each Energy attached to the Defending Pokémon. Terrakion can’t use Crush Down during your next turn.

Virizion – Level X

Poke-Body – Strength of Nature

All Energy attached to your Grass Pokémon provides every type of Energy. All Grass Energy attached to your Pokémon provides every type of Energy but provides only 1 Energy at a time.

[G][G][G] – Grove Storm – 70

Attach as many basic Energy cards from your hand to your Pokémon in any way you like.

Keldeo – Level X

Poke-Body – Waterfall of Strength

Energy attached to your Water Pokémon with no damage counters on them provide double the amount Energy.

[W][W][C][C] – Hydro Corrosion – 80

This attack does 20 damage to all of your opponent’s benched Pokémon (don’t apply Weakness and Resistance for benched Pokémon).

Tornadus – Level X

Poke-Body – Momentum Recovery

After you draw cards from your deck from an effect (not the start of your turn), Tornadus heals 10 damage.

Poke-Power – Forecast Control

Once during your turn (before your attack), both you and your opponent roll a 6 sided dice, look and re-arrange the top cards of both you and your opponent’s deck equal to the respective number rolled. This power can’t be used if Tornadus is affected by a Special Condition.

Thundurus – Level X

Poke-Body – Raiden Blessing

Your Pokémon (except Thundurus) have +20HP for each Lightning Energy attached to them.

Poke-Power – Jolt Clear

As often as you like during your turn (before your attack), you may discard a {L} Energy card from your hand. If you do, heal 20 damage from all of your Pokémon. This power can’t be used if Thundurus is affected by a Special Condition.

Landorus – Level X

Poke-Body – Pride Rock

If Landorus is your Active Pokémon, damage done by your opponent’s attacks do 10 less to Landorus (after applying Weakness and Resistance) and prevent all effects of your opponent’s cards (except Stadiums), including damage, done to your benched Pokémon.

Poke-Power – Strengthened Soil

Once during your turn (before your attack), discard a [F]Energy from your hand. If you do, damage from attacks from your Pokémon, done to your opponent’s benched Pokémon are increased by 10. This power can’t be used if Landorus is affected by a Special Condition.

Genesect – Level X

Poke-Power – Drive System

Once during your turn (before your attack), attach 1 Fire, Water, or Lightning Energy from your hand or deck to Genesect. Shuffle your deck afterward if searched. This power can’t be used if Genesect is affected by a Special Condition.

[M][C][C] – 60
Does 30 damage to 1 of your opponent’s Benched Pokémon. Apply Weakness and Resistance for Benched Pokémon. If a basic Energy attached to Genesect is the same type as the Weakness of any Pokémon taking damage from this attack, double the damage to that Pokémon.

Meloetta – Level X (Fighting Type)

Poke-Power – Call to Stage

Once during your (before your attack), flip 2 coins. If any of the results are heads, search your deck for a Pokémon who has an Ability or Attack with the word Song, Sing, Voice, Screech, Boombusrt, Shout, or Sound in it and place it onto your bench. If both results were heads, attach 1 Energy card from your deck, discard pile, or hand to 1 of your Pokémon. Shuffle your deck afterward if it was searched. This power can’t be used if Meloetta is affected by a Special Condition.

[F][C][C] – Relic Battery – 70

Draw cards until you have 6 in your hand. Your opponent discards cards from their hand until they have 4 cards remaining.

Reshiram – Level X

Poke-Body – Flames of Truth

If Reshiram is your active Pokémon, after your opponent draws any amount of cards from an effect, attach 1 Fire or Dragon Energy card from your Discard Pile to 1 of your Pokémon.

[R][C][C] – Burning Revelation – 50

The Defending Pokémon is now Burned. Draw 3 cards.

Zekrom – Level X

Poke-Body – Sparks of Ideals

If Zekrom is your active Pokémon, after your opponent searches their deck for any amount of cards and puts those cards into their hand, attach 1 Lightning or Dragon Energy card from your Discard Pile to 1 of your Pokémon.

[L][C][C] – Striking Bullseye – 50

Flip a coin, if heads, the Defending Pokémon is Paralyzed. If tails, search your deck for any 1 card, shuffle your deck afterward.

White Kyurem – Level X

Poke-Body – Sub-Zero Void

If Kyurem is your Active Pokémon, after your opponent draws any amount of cards from an effect, they must discard that may cards from their hand afterward, then, add 1 Water or Dragon Energy from your deck to your hand, shuffle your deck afterward.

[W][R] – Frost Vapor

Place 1 damage counter on all of your opponent’s Basic Pokémon. Place 2 damage counters on all of your opponent’s Stage 1 Pokémon. Place 3 damage counters on all of your opponent’s Stage 2 Pokémon.

Black Kyurem – Level X

Poke-Body – Avalanche Willbreaker

If Kyurem is your Active Pokémon, after your opponent adds any amount of cards from their deck to their hand (and shuffles), discard that many cards from the top of their deck, then, add 1 Water or Dragon Energy from your deck to your hand, shuffle your deck afterward.

[W][L] – Tundra Bolt – 80

Discard all Energy attached to Kyurem. If the Defending Pokémon is an EX, this attack does 20 more damage.

SPIRE_FAN

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