Tundra Glee – Pokémon TCG Highlander February 2025 Update

Posted by:

|

On:

|

Acts of kindness while no one is looking makes for a good life to live.

No new Pokemon this month, but there are 77 changed ones for this update!

January Monthly Tournament Coverage

(In-Person will arrive on February 25th!)

Cards allowed to be ran at a count of 3 now:

  • Miriam

Past cards being added to Pokémon TCG Highlander:

  • Upper Energy
  • Twin Energy

Changed Pokémon:

The updated card images have been organized at the bottom.

  • -Colorless-
  • Audino: “Heal Pulse” does 10 damage now.
  • Cinccino: “Make Do” now draws you 3 cards.
  • Farigiraf: “Mid-Rumble” is now 20+. “Eerie Wave” prevents all effects of attacks, including damage, done to Farigiraf, by your opponent’s Pokémon-EX next turn.
  • Persian: “Sharpen Claws” does 20 damage.
  • Squawkabilly: “Cocky Draw” is draw 3 cards for any Colorless Pokémon on your side, not just Basic Colorless. “Fired Up” does only 10 self-damage.
  • Swellow: “Drive Off” also allows you to reveal and shuffle in 1 Colorless Pokémon from your hand as the cost as well.
  • Lopunny: “Collect” now deals 20 damage.
  • Mothim: “Silver Wind” does 20 damage.
  • Watchog: “Watcheck” is the top 6 cards of your opponent’s deck. “Held-Item Inspection” does 20 damage.
  • -Darkness-
  • Bombirdier: “Shadowy Wind” does 60.
  • Lokix: “Punishing Kick” now costs 1 Darkness Energy and does 30+ damage. It places 1 damage counter on 1 of your opponent’s Pokémon-EX in play after doing damage.
  • Persian: “Sharpen Claws” does 20 damage and add 1 Trainer card from your Discard Pile to your hand.
  • Thievul: “Corner” now costs 2 Darkness Energy
  • Zarude: “Jungle Rising” costs 1 Darkness Energy and does 10 damage. This Pokémon does 10 damage to itself.
  • -Dragon-
  • Dracozolt: “Amping Up” adds 1 Energy from your Discard Pile and Hand. “Rumble Beak” now costs a Lightning and Metal, does 40 damage and deals 40 more instead of 30.
  • Haxorus: “Dragon Dance” now costs no Energy, applies 50 more damage as a boost, reduces Haxorus’s Retreat Cost by 2, and lets you attach 1 Dragon, Metal, and Fighting Energy card from your deck to Haxorus. “Dragonaxe” is swapped with “Grind Up”, which says: “Once during your turn (before your attack), you may discard any Stadium card in play. If you do, attach up to 2 in any combination of Dragon, Metal, and Fighting Energy cards from your hand to this Pokémon. This Power can’t be used if Haxorus is affected by a Special Condition.” “Dual Chop” swapped with “Axe Pulse”, which costs a Fighting, Metal, Colorless and does 90 damage while you flip 2 coins, for each heads, reduce damage done to Haxorus by 10 (after applying Weakness and Resistance.)
  • Tyrantrum: Chew Up is now costs a Fighting and Metal Energy and does 50+, with the damage buff being 50 more.
  • -Fairy-
  • Comfey: “Sweet Storm” now only costs 1 Fairy Energy and does 20+ now.
  • Slurpuff: “Cotton Guard” only stops from using Cotton Guard next turn.
  • Sylveon: “Echoed Voice” now costs 2 Fairy Energy.
  • Florges: “Brilliant Search” now does 30 damage, but you cannot use it next turn.
  • Hatterene: “Mind Hat” is now you randomly discarding the 1 card.
  • Rapidash: “Ring of Fire” / “Magic Bound Ring” now does 40 damage, costs 2 Energy of their type.
  • -Fighting-
  • Clodsire: “Muddy Hammer” now costs 1 Fighting Energy and does 30 damage.
  • Corsola: “Recover Mechanism” triggers if the Energy is attached from your hand as well. Healing is changed to 20.
  • Gallade: “Sonic Blade” lets you choose if you want them to switch or not. “Assault Sword” is replaced with the Poké-Power “Premonition”, which looks at the top 4 cards of your deck and re-arrange them as you like.
  • Grapploct: “Tough Swing” now costs 2 Fighting Energy and does 60, it now shreds through effects.
  • Lilligant: “Boo-Hoo” and “Bemusing Aroma” both deal 40 damage now.
  • Mienshao: “Meditate” now costs 1 Fighting Energy.
  • Mudsdale: “High Horsepower” now costs 2 Fighting and 2 Colorless Energy. It now deals 130 with 30 self damage.
  • -Fire-
  • Armarouge: “Flame Cannon” now costs 2 Fire Energy and does 50 damage.
  • Centiskorch: “Radiating Heat” now does 30 damage. “Searing Flame” allows you to attach 1 Fire Energy card from your hand to 1 of your Pokémon.
  • Infernape: “Blaze Dance” in now once per turn, not only when you play Infenape. If you flip heads, you now attach up to 2 Fire and/or Fighting Energy from your deck to your Pokémon in any way you like. “Rushing Flames” now allows you to discard any amount of Fire or Fighting Energy attached to your Pokémon as an additional option. This attack does 30 damage times the amount of Energy you discarded this way.
  • Pyroar: “Incinerate” costs a Fire and Colorless Energy and does 50 damage. You may now move as many Energy attached to Pyroar to your benched Pokémon in any way you like.
  • Rapidash: “Ring of Fire” / “Magic Bound Ring” now does 40 damage, costs 2 Energy of their type.
  • -Grass-
  • Eldegoss: “Happy Match” now says: Once during your turn, you may use this power if you haven’t played a Supporter from your hand this turn. Your opponent reveals their hand, you may choose a Supporter card you find there, the effect of that Supporter is used for a Supporter card you play from your hand this turn. This power can’t be used if Eldegoss is affected by a Special Condition. “Float Up Breeze” now does 30 damage.
  • Gourgeist: “Spirit Scream” switched with “Eerie Voice”, which costs a Psychic and Colorless to place 1 damage counters on each of your opponent’s Pokémon. 1 more if they are an Evolved Pokémon, 1 more if they are an EX.
  • Lilligant: “Boo-Hoo” and “Bemusing Aroma” both deal 40 damage now.
  • Sunflora: “Solar Power” does 20 damage.
  • Sceptile: “Leaf Supply” is swapped with the Poké-Body “Wild Growth”, which makes all of your Pokémon with basic Grass Energy attached to them have 1 less Colorless Energy (total, this does not stack), in their attack cost and makes it to that they can never be an EX.
  • -Lightning-
  • Ampharos: “Giga Volt” only costs 1 Lightning Energy, but the bonus damage is now 30 more damage.
  • Iron Thorns: “Initialization” works as long as your Active Pokémon is a basic Lightning type. The new exception is for all of your basic Lightning types now. “Destructo-Press” now only costs 1 Lightning Energy, but you only reveal the top 3 cards. You decide what cards to discard, then the attack does 20 plus 10 more for each discarded card this way. You shuffle the remaining cards back in. You can’t use “Destructo-Press” next turn.
  • Kilowattrel: “Skill Dive” only costs 1 Colorless Energy and does 40 damage. “Jet Wing” now costs 2 Colorless Energy, does 60 damage, and only stops Kilowattrel from using “Jet Wing” next turn.
  • Raikou: “Thunder Climb” now costs 1 Lightning Energy and does an initial 20+.
  • Regieleki: “Electromagnetic Sonar” now lets you draw 2 cards regardless. “Target Bolt”: now costs 2 Lightning Energy and does 60 damage.
  • Stunfisk: “Rumble” is replaced with the Poke-Body “Custom Trap”, which says that if Stunfisk has a Pokémon Tool card attached to it, your opponent takes 2 damage counters after damaging Stunfisk with an attack.
  • -Metal-
  • Bronzong: “Heavy Potential” now costs just 1 Metal Energy, but you can’t use it on your next turn.
  • Celesteela: “Lift Cloak” has a new effect that prevents all effects of attacks, excluding damage, done to your Metal Pokémon by your opponent’s Pokémon-EX.
  • Ferrothorn: “Iron Defense” now costs no Energy and attaches up to 2 Metal and/or Grass Energy from your hand to your Pokémon. “Power Whip” now costs 1 Metal Energy and says you can’t use it next turn.
  • Excadrill: “Dig Uppercut” now costs a Metal and a Colorless energy.
  • Stunfisk: “Rumble” is replaced with the Poke-Body “Custom Trap”, which says that if Stunfisk has a Pokémon Tool card attached to it, your opponent takes 2 damage counters after damaging Stunfisk with an attack.
  • -Psychic-
  • Arbok: “Deadly Poison” inflicts double Poison if the Defending Pokémon is not Poisoned. Place 2 counters between turns instead of 1 for this Poison. “Gastro Acid” counters are now removed if that Pokémon attacks and is not Poisoned. After a Pokémon attacks that isn’t Poisoned, remove all of their “Gastro Acid” counters. “Terror Strike” knocks the target Pokémon out if they had a Gastro Acid counter on them. If the Defending Pokémon has a “Gastro Acid” counter on them, that Pokémon is Knocked Out instead of being damaged by this attack.
  • Espathra: “Psychic” is 30+.
  • Grumpig: “Magical Step” is swapped with the Poké-Body “Tempo Step”, which says that Active Pokémon-EX are Confused upon Pokémon Checkup between turns, Grumpig can’t be Confused, and Confused Pokémon can’t retreat. “Psychic Lock” does 50 damage.
  • Slowbro: “Strange Behavior” now says: “As often as you like during your turn (before your attack), move 1 damage counter or basic Energy from your benched Pokémon to Slowbro as long as you don’t Knock Out Slowbro. This power can’t be used if Slowbro is affected by a Special Condition.” “Walk-Off Homer” costs no Energy. “Mad Kinesis” is replaced with “Laid-Back Hammer”, which does 60 damage for a Water and 2 Colorless Energy and says: “If this Pokémon evolved during this turn, this attack does nothing. Heal 20 damage from Slowbro. This attack does 20 more damage if the Defending Pokémon is an EX and 60 more damage if Slowbro is affected by a Special Condition.”
  • Meowstic: “Mysterious Ears” says that your opponent’s Confused Pokémon can’t retreat. “Shadow Ear” is up to twice a turn. “Ear Influence” does 30 damage.
  • Mesprit: The wording on “Upper Material” is no retreat cost instead of 0.
  • Muk: “Sludge Cell” heals 40 between turns.
  • Wyrdeer: “Hurried Gate” is now a Poke-Body that has you drawing card after you play a Basic Colorless or Basic Psychic Pokémon onto your bench.
  • Xatu: “Psywave” is replaced with “Pinpoint Wave”, which places 5 damage counters on 1 of your Opponent’s Pokémon-EX.
  • -Water-
  • Auroras: “Frozen Charm” doesn’t require Water Energy, just an Energy attached in general. “Crystal Breath” now costs 2 Water and 2 Colorless Energy and does 110 damage now with the added effect of preventing damage from your opponent’s Pokemon-EX done to it next turn.
  • Gorebyss: “Psy Bolt” is replaced with the Poké-Body “Chi Flow Canceller”, which says that if you have 2 other Water and/or Psychic Pokémon in play, your opponent’s Pokémon that have the same or more amount of damage counters on them compared to Gorebyss can’t use Poké-Powers.
  • Huntail: “Scary Face” is replaced with the Poke-Body “Fearsome Function Jammer”, which makes it to where if you have 2 other Pokémon on your side that are Water and/or Darkness type, your opponent’s Pokémon have no Poké-Bodies. “Threaten and Drop” does an initial 40 damage with a 20 damage bonus now and adds an additional bonus to where you may return 1 of your opponent’s benched Pokémon-EX to their hand.
  • Kingler: “Salt Water” does 20 damage.
  • Mamoswine: “Continuous Headbutt” is swapped with “Snowstorm”, which has the same cost, does 80 damage and 20 damage to each of your opponent’s Benched Pokémon that has any damage counters on it. (Don’t apply Weakness and Resistance for Benched Pokémon.)
  • Mr. Rime: “Surprising Hand” now costs 1 Colorless Energy.
  • Primarina: “Roaring Seas” gets replaced with the Poké-Body “Harmonics”, which says that right after you manually attach 1 Energy card from your hand to 1 of your Water or Fairy Pokémon, you may attach 1 additional Energy card from your hand to that Pokémon.
  • Seaking: “Horn Piece” is replaced with the Poké-Body “Festival Lead”, which says “If you have a Stadium card added to your Discard Pile this turn, this Pokémon may attack twice (you cannot use the same attack). If the first attack Knocks Out your opponent’s Active Pokémon, you may attack again after your opponent chooses a new Active Pokémon. “Flail” is replaced with “Endure”, which does 30 damage for 1 Water Energy and says: Flip a coin. If heads, during your opponent’s next turn, if Seaking would be Knocked Out by damage from an attack, Seaking is not Knocked Out and its remaining HP becomes 10 instead.
  • Slowbro: “Strange Behavior” now says: “As often as you like during your turn (before your attack), move 1 damage counter or basic Energy from your benched Pokémon to Slowbro as long as you don’t Knock Out Slowbro. This power can’t be used if Slowbro is affected by a Special Condition.” “Walk-Off Homer” costs no Energy. “Mad Kinesis” is replaced with “Laid-Back Hammer”, which does 60 damage for a Psychic and 2 Colorless Energy and says: “If this Pokémon evolved during this turn, this attack does nothing. Heal 20 damage from Slowbro. This attack does 20 more damage if the Defending Pokémon is an EX and 60 more damage if Slowbro is affected by a Special Condition.”
  • Suicune: “Aqua Recover” now grabs up to 3 Water Pokémon. “Tsunami” now costs 2 Water and 1 Colorless Energy “Cure Stream” is now replaced with “Overrun”, which costs 1 Water Energy, 20 damage to the Defending Pokémon and does 10 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)
  • -Form Changes-
  • Arbok – Level X: “Terror Strangle” does 50 damage and only requires 1 damage counter instead of 2 for a Knock Out effect.
  • Azumarill – Level X: “Power Accumulation” activates its 20 more damage effect if you attached an Energy in general that turn. “Enchanted Bubble Wave” now costs 2 Fairy and 1 Colorless Energy while also healing Water Pokémon.
  • Regigigas – Level X: “Giga Blaster” now costs 1 less Colorless Energy and deals 90 damage.
  • Rhyperior – Level X: “Upthrow” now costs 2 Fighting Energy.
  • Mega Sceptile: “Lightning Rod” now has the following effect: “Your Pokémon cannot be Paralyzed (remove any current condition on your side.) If your opponent’s Pokémon with a Lightning Energy attacks, you can switch your current Pokémon with Mega Sceptile before the attack is used (but after it’s declared) and reduce damage from that attack done to Sceptile by 20 (after applying Weakness and Resistance.) After Mega Sceptile attacks, place 1 damage counter on 1 of your opponent’s Pokémon that has a Lightning Energy attached to it.