Category: Film & Video Game Design
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Combat Hall
THE poster map of Metroid Prime: Hunters and Metroid multiplayer in general. Starting out in First Hunt multiplayer as “Ancient Vestige”, Combat Hall is an iconic map with a simplistic design that provides great features for each Bounty Hunter to take advantage of. Samus Starting out with charged Homing Missiles creates immediate early pressure and… Read more
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Vaporwave before Vaporwave – The Aesthetic Gem of Glover’s Atlantis
When the template of limitations marks your foundation, do you give up or explore the landscape for the strengths it offers in its terrain? The limitations aren’t declaring that you can’t; rather, they are what an artist is challenged to tackle for their expressive medium. In the case of “Glover” on the N64, the mid-… Read more
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Elder Scrolls Divinity – The Power of Knowledge & Wisdom of Restraint
“Knowledge is power” is a saying that’s common in usage but underestimated until further insight. From tactics to enhance one’s strengths to pinpointing weaknesses to dismantle your opponent’s, power always requires responsibility to avoid corruption of one’s humanity. “The Elder Scrolls”, a series rightfully named for its power-granting artifacts of knowledge, dives deep into how… Read more
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Yin & Yang + 1 – The Balance Illusion of Attack and Defense
“Defense wins games.” The age-old saying between Chess, Beyblade, and the NFL seems like a surface-level one-liner thrown at parties, tournaments, and tailgates. But when you consider what it takes to have a strong defense, it’s anything but equal to the offense thrown at it. When it comes to balancing a game with rules, it’s… Read more
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Building a Sentry- TF2/Pokemon TCG/Yugioh’s Mountain Express
When it comes to hard work, dedication, and seeing the fruits of your labor, there’s nothing quite like the Level 3 Sen-… well, explosions and disruptions aside, when it’s well protected and built, the Level 3 Sentry in Team Fortress 2 demonstrates a surface-level win condition that locks down and controls space for your team.… Read more
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Soul Piercing – The Power of Music in the Legend of Zelda: Majora’s Mask
The Sinister Dr. Strange fight in the “Multiverse of Madness” was a great visual spectacle, there was a great deal of charm and wit put into a duel between powerful sorcerers. One highlight of the battle is when both utilize the physical notes on a piece of piano music as projectiles, sound and all. Witty,… Read more